
Yulia Piller, Ph.D.
Director Education Technology
Assistant Professor
School School of Health Professions
Department IR Research&academic Systems | Health Care Sciences
Biography
Education
- Undergraduate
- University of North Texas (2001), Computer Information Systems
- Graduate School
- Texas Woman's University (2006), Education
- Graduate School
- University of North Texas (2016), Learning Technologies
Research Interest
- Educational technology
- Gamification of rehabilitation processes: UX, adherence, usefulness, and customization
- Simulation in Healthcare Education
- VR, AR, and MR in Educational Settings
Publications
Featured Publications
- Simulation 101: A Blended Approach to Faculty Development
- Piller, Y., Hoggatt Krumwiede, K., Ambardekar, A., Hernandez, J. INTED2020 Proceedings 2020 1233-1237
- A Successful Model for Supporting Student Transition to a New Learning Management System
- Piller, Y., Krumwiede, K. H., Ponners, P., Buckbee, M INTED2019 Proceedings 2019 4052-4059
- Differences in Parental Involvement and Perception of Video Games: A Pilot Study on American-Born and Immigrant Parents
- Gong, H., Piller, Y. Eurasia Journal of Mathematics, Science and Technology Education 2017 3 14 785-796
- Investigating the Impact of Augmented Reality on Elementary Students' Mental Model of Scientists
- Ponners, P. J., Piller, Y. TechTrends, 2019 1 63 33-40
- Implementing a New Learning Management System: Developing a Roadmap for Success.
- Piller, Y., Ponners, P. 12th International Technology, Education and Development Conference 2018 3623-3630
- Integrating Games into the Isochronous Learning Environment
- Piller, Y., Woychesin, J ICERI ( International Conference of Education, Research and Innovation) 2015 1 2015 5481-5490
- Mining Knowledge with Game Based Learning: Building Knowledge Through Connected Learning with the use of Minecraft in the Classroom
- Roberts-Woychesin, J., & Piller, Y. Association for the Advancement of Computing in Education (AACE). 2015 Global Learn 418-425
Books
Featured Books
The Reality of Augmented Reality in the Classroom. In Cognitive and Affective Perspectives on Immersive Technology in Education
Ponners, P., Piller, Y. (2020). IGI Global
Professional Associations/Affiliations
- Association for Educational Communications and Technology (2014)
- International Academy of Technology, Education and Development (2014)
- Texas Computer Education Association (2008-2016)