University of North Texas (2001), Computer Information Systems
Graduate School
Texas Woman's University (2006), Education
Graduate School
University of North Texas (2016), Learning Technologies

Research Interest

  • Educational technology
  • Games for rehabilitation and game-based learning
  • Online learning and CBL
  • Student-generated multimedia
  • Technology integration into the classroom


Featured Publications LegendFeatured Publications

Differences in Parental Involvement and Perception of Video Games: A Pilot Study on American-Born and Immigrant Parents
Gong, H., Piller, Y. Eurasia Journal of Mathematics, Science and Technology Education 2017 3 14 785-796
Teachers as instructional designers: investigating the phenomenon
Pillery, Y., Ponners, P. INTED 2017 1147-1155
Integrating Games into the Isochronous Learning Environment
Pillery, Y., Woychesin, J ICERI ( International Conference of Education, Research and Innovation) 2015 1 2015 5481-5490
Mining Knowledge with Game Based Learning: Building Knowledge Through Connected Learning with the use of Minecraft in the Classroom
Roberts-Woychesin, J., & Piller, Y. Association for the Advancement of Computing in Education (AACE). 2015 Global Learn 418-425
Raising Parental Awareness about Game-based Learning
Piller, Y., Woychesin, J. 7th International Conference on Computer Supported Education 2015 2 385-389

Professional Associations/Affiliations

  • Association for Educational Communications and Technology (2014)
  • Association for the Advancement of Computing in Education (2014-2016)
  • Texas Computer Education Association (2008-2016)